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AUTODESK MUDBOX V2011 SP1 WIN32/WIN64
Software » 3D | автор: nimdA (20.05.10)
AUTODESK MUDBOX V2011 SP1 WIN32/WIN64
Release Name: AUTODESK MUDBOX V2011 SP1 WIN32/WIN64-XFORCE
Type: 3D ANIMATION
Release Date: MAY 19TH 2010
Homepage: www.autodesk.com/mudbox
Interface Language: English
Platform: Windows XP, Vista, 7
File Size: 322Mb/342Mb

Autodesk Mudbox сочетает в себе удобный интерфейс и обширный инструментарий для создания 3D-моделей с высочайшим уровнем детализации. С помощью этого пакета дизайнеры и художники могут абстрагироваться от технических аспектов проектирования - работа в пакете Autodesk Mudbox ближе к работе скульптора, чем к работе чертёжника или программиста.

Autodesk Mudbox содержит инструменты для рисования текстур непосредственно на готовых моделях. Поддержка OpenGL позволяет немедленно выводить результаты предварительного рендеринга на дисплей. Также Mudbox 2011 отличается расширенной совместимостью с пакетами Autodesk Maya и Autodesk 3ds Max.

Возможности пакета Autodesk Mudbox уже оценили многие дизайнеры - технологии Mudbox использовались при создании таких фильмов, как "Путешествие к центру Земли" с Бренданом Фрейзером (Brendan Fraser) и "Мгла" (The Mist) по Стивену Кингу, а также в игре Mass Effect.

Mudbox 2011 импортирует файлы PSD и может использовать их как слои рисования. Кроме этого, такие слои могут быть экспортированы в PSD для дальнейшей доработки. Mudbox 2011 поддерживает формат Autodesk FBX, благодаря чему упрощается обмен данными с программами Maya, 3ds Max и Softimage.

В Mudbox 2011 изменён пользовательский интерфейс, добавлены новые кисти, новые фильтры, возможность визуализации изображений непосредственно из окна проекции, расширено отображение текстур и многое другое...

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Autodesk Mudbox digital sculpting and texture painting software gives modelers and texture artists the freedom to create production-ready 3D digital artwork without worrying about the technical details. Designed by professional artists from the game, film, television, and design industries, Mudbox combines an intuitive user interface with a powerful creative toolset of stencils and brushes for ultra-realistic 3D character modeling, engaging environments, and stylized props.

- World-class 3D sculpting toolset - Fast, smooth, and accurate results
- Paint directly on 3D models - See results as you paint directly onto high-resolution models
- Paint multiple material channels - Powerful toolset for painting and viewing textures across multiple high-resolution maps
- Texture baking - Create accurate normal, displacement, and ambient occlusion maps
- Interactive display - Render quality results directly in the viewport
- 3D layers - Experiment with design concepts and easily make revisions
- Seamless integration - Exchange data with 3ds Max, Maya, Softimage, and Adobe Photoshop software
- In-product community - Access a library of free design tools

Autodesk Mudbox 2011 software helps accelerate design, sculpting, and approval phases with powerful new tools for deforming and posing models, and the ability to create high-quality turntables for presentations. Moreover, the texture painting toolset is significantly extended with image adjustment brushes and blend modes for paint layers, while a Vector Displacement map extraction method offers new possibilities for creating and rendering complex details. In addition, with single-click file transfer with Autodesk Maya 2011 software; multi-layer PSD exchange with Adobe Photoshop; and support for Windows 7 and Mac OS X 64-bit operating systems, Mudbox 2011 fits more seamlessly into existing pipelines.

What's New
- Clone brush to quickly and easily copy existing paint on a model from one area to another
- New dry brush to painting only on the raised details
- New PSD files support (export to Adobe Photoshop)
- New painting tools & workflow
- Stencils with Alpha improvements
- 3D painting improvements
- New FBX support
- Ambient occlusion map baking
- Directly render from viewport
- Enhanced texture display
- Combine paint layers to augment Mudbox 2011 performance
- Additional viewport filters

System Requirements:
- Windows 7 Professional, Vista Business (SP1), XP Professional (SP3)
At a minimum, the 32-bit version of Mudbox 2011 software requires a system with the following hardware:
- Intel Pentium 4 or higher, AMD Athlon 64, or AMD Opteron
- 2 GB RAM processor
- 650 MB free hard drive space
- Certified hardware-accelerated OpenGL
- Ethernet adapter or wireless Internet card graphics card
- DVD-ROM drive
- Three-button mouse or certified Wacom tablet
At a minimum, the 64-bit version of Mudbox 2011 software requires a system with the following hardware:
- Intel EM64T processor, AMD Athlon 64, or AMD Opteron
- 2 GB RAM
- 650 MB free hard drive space
- Certified hardware-accelerated OpenGL graphics card
- Ethernet adapter or wireless Internet card
- DVD-ROM drive
- Three-button mouse or certified Wacom tablet


Mudbox 2011 Service Pack 1 fixes the following issues:

Posing fixes:
- Deleting skeletons in the Object List is now possible. (Right-click and select Delete Object.)
- Adding objects to an imported skeleton by painting weights is now possible
- Weights not propagating properly on subdivision
- Shadows and ambient occlusion display not updating when posing
- Various interaction issues when selecting and posing joints
- Imported n-sided or triangle meshes with bones cannot be posed when subdivided

FBX fixes:
- Instances cause import error
- Textures display incorrectly in imported FBX files with different paint layer sizes
- Camera FOV and camera names from 3ds Max not importing correctly
- Crash on Mac OS X when importing malformed skeletons from 3ds Max

Stencil fixes:
- Dry brush with stencil on not working correctly
- Painting using stencil crashes if stencil is 24bit/pixel .tga
- Stencil image should display full color only when the Projection brush is active, black and white when other tools are selected.

Edge Bleed fixes:
- If a normal map is extracted using the Subdivision method, the resulting map does not have edge bleed
- Edge Bleed option in Preferences > Paint not working for ambient occlusion maps

User interface fixes:
- 3ds Max hotkey settings are incorrect
- Brush resize down/up hotkeys not working on values larger than 100
- Shift hotkey not working for temporary weight painting smooth

Other fixes:
- Flatten to UV space using mesh with no UVs causes crash
- Error using Eyedropper to pick color on mesh with no UVs. Mudbox now creates UVs automatically.
- Incorrect GPU RAM detection causing many warnings to pop up. See Environment variables for updated information.
- Depending on the shadow Depth Map Resolution and the size of the movie, shadows do not render correctly in turntable movies


AUTODESK MUDBOX V2011 SP1 WIN32/WIN64
AUTODESK_MUDBOX_V2011_SP1_WIN32-XFORCE
Mudb0x2O11sp1win32.part1.rar
Mudb0x2O11sp1win32.part2.rar
http://rapidshare.com/files/389525693/Mudb0x2O11sp1win32.part1.rar
http://rapidshare.com/files/389526108/Mudb0x2O11sp1win32.part2.rar

AUTODESK_MUDBOX_V2011_SP1_WIN64-XFORCE
Mudb0x2O11sp1win64.part1.rar
Mudb0x2O11sp1win64.part2.rar
http://rapidshare.com/files/389525510/Mudb0x2O11sp1win64.part1.rar
http://rapidshare.com/files/389525248/Mudb0x2O11sp1win64.part2.rar

RARpass: kindzadza


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Другие новости по теме / See also:
  • AUTODESK MUDBOX V2011 WIN32/WIN64
  • Autodesk Mudbox 2009 (32- & 64-bit)
  • AUTODESK MUDBOX V2012 WIN32/WIN64
  • AUTODESK MUDBOX V2009 RETAIL
  • AUTODESK MUDBOX V2012 SP1 MULTI WIN32/WIN64
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