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Lightwork Design Iray for Maya v2.1.427
Software » 3D | автор: SonyQ (6.08.18)
Lightwork Design Iray for Maya v2.1.427

Program Name: Iray for Maya v2.1.427
Program Type: Autodesk Maya Plug-In
Developer: [0x1] Software und Consulting GmbH / Lightwork Design Ltd
Homepage: |
Release Date: 05.08.2018
Interface Language: English
Platform: Autodesk Maya 2016, 2017, 2018 | 64-bit ONLY
File Size: 327.67Mb / 327.6Mb / 327.67Mb

NVIDIA Iray – это интерактивная технология физически корректного рендеринга, которая позволяет создавать фотореалистичные изображения, точно рассчитывая взаимодействие материалов со светом.
Модуль Iray для Maya 2.0 разработан немецкой компанией [0x1] Software und Consulting GmbH. [0x1] интегрирует Iray как независимо доступный рендерер в Maya, что позволяет пользователям воспользоваться преимуществами интерактивности Iray в сочетании с физически правдоподобными возможностями рендеринга при создании компьютерной графики.

NVIDIA Iray это высокопрогнозируемый подход в сочетании с масштабируемой производительностью графических процессоров NVIDIA, который обеспечивает постоянное взаимодействие и быстрые результаты в работе. Это сокращает время, необходимое для совершенствования финальных сцен и создания изображений, которые могут соперничать по качеству с фотографиями. Решение Iray предназначено для дизайнеров и художников визуальных эффектов, работающих с 3D контентом, которым необходимы фотореалистичные изображения.

Инструкция по активации на Русском языке прилагается, см. 'install_ru.txt'


NVIDIA IRAY is a highly interactive and intuitive physically based rendering technology that generates photorealistic imagery by simulating the physical behavior of light and materials.
Iray for Maya 2.0 is developed by [0x1] Software and Consulting GmbH. [0x1] integrates Iray as an independently available renderer in Maya. It enables the user to take advantage of Iray's interactivity combined with its physically plausible rendering capabilities in computer graphics production.

NVIDIA IRAY Its highly predictive approach, combined with its scalability, delivers world-class performance on NVIDIA GPUs for constant feedback and rapid results. This slashes the time needed to perfect scenes and delivers images rivaling photographs. Iray is primarily for product, building and lighting designers, and digital photographers who work with 3D content, requiring predictable photorealistic imagery.

Iray principles
The performance of a renderer such as Iray is relatively independent of how complex the scene geometry is. The complexity of light paths is more important: A candle in a labyrinth, or light rays diverging from a narrow window, will take longer to yield a good-quality rendering than light shining through a broad skylight or picture windows. As with other renderers, performance is also proportional to the resolution of the rendered image. The complexity of materials in the scene also affects performance: The more textures, blending, and noise a material has, the longer it takes to calculate the results.

Iray is physically based and simulates light paths as close as possible to reality. This is the reason why you have to act in specific situations different than in other renderers like mental ray. To give an example: It is not possible to turn off shadows for specific geometry.

Iray for Maya 2.0 offers two render modes: Iray Photoreal and Iray Interactive. Iray Photoreal is exactly the render mode users are familiar with from older Iray for Maya versions. It is an interactive, ray-tracing based render mode that generates "push-button" photorealistic imagery featuring complex global illumination effects. Iray Photoreal makes use of a highly optimized BSDF and EDF based framework, essentially capturing the physical behaviour of real-world materials and light sources. Iray Photoreal can leverage NVIDIA CUDA capable GPUs to render photorealistic images much faster than on a CPU, due to the highly parallel nature of the underlying simulation processes. If a system does not feature CUDA capable graphics boards it will automatically fall back to using only CPU based rendering. This will produce the same images but typically the rendering will take longer to complete. In addition, it can also use both resources at the same time.

Iray Interactive is an interactive raytracing render mode which uses faster yet less accurate rendering algorithms than Iray Photoreal. Iray Interactive targets a look which is consistent with the physically based result of Iray Photoreal, yet it is optimized for interactive scene manipulations. Iray Interactive leverages NVIDIA CUDA-capable GPUs. It is ideal where ray-tracing effects, such as reflections and refraction, are desired and limited photorealism is acceptable.

Feature list Iray for Maya 2.0
• NEW: RLM licensing
• GPU and CPU rendering
• Progressively physically based, global illumination rendering
• Physically based, layered material model
• Image based lighting (IBL) using multiple IBL nodes in a single scene
• Sun and sky lighting model
• IES light emitter
• Light emitting geometry
• Support for Maya's standard Directional, Spot, Point and Area Light
• Textureable Maya Area Lights(Iray Photoreal)
• Light Portal functionality for Area Lights
• Custom color for material ID and object ID
• Iray Photoreal: Antialiasing for Auxiliary Canvases
• Support for Maya's UV based textures and shading networks including multiple UVs
• Fast convergence without persistent artifacts
• Simultaneous rendering component output (diffuse, specular, depth, etc.)
• Additonal BSDFs for glossy light interaction
• Light path expressions for custom component output
• Aperture shape can be chosen
• Stereo rendering for Virtual Reality content creation
• Stereo rendering: Left and right camera can be rendered at the same time
• Lens distortion with spherical and cylindrical projection preset
• Tone mapping
• Caustic sampler
• Architectural sampler
• Matte shadows
• Depth of field
• Motion blur
• NEW: Vertex animation motion blur
• NEW: Vertex color rendering
• Degrain function
• Deep-Learning powered Post Denoiser
• Bloom filtering
• Iray Section Objects
• Support for Quadro VCA and Iray Server streaming
• Support for Iray Queue Manager
• MDL preset export
• Support for MDL archives (mdr)
• Automated instancing detection
• Shadow terminator offset to remove shadow borderline artifacts
• Normal mapping supported using ifmNormalMapping
• Particle instancer node support
• AxF import
• Material Viewer support
• NEW: ifmState node
• NEW: HyperShade swatch rendering
• Support for NVIDIA Volta GPU architecure

Image formats
Iray for Maya supports the following image formats: JPEG, OpenEXR, OpenEXR Multilayer, PNG, Targa and Tiff.

What's new in Maya 2.1
• Improved AxF import
• ifmBsdf and ifmBsdfMetallicFlakes material
• UDIM support
• Faster animation rendering
• Improvements to Deep-Learning powered Post Denoiser
• Support of Camera Scale
• Camera parameter Refract Backplate
• Improved image plane, incl. texture map support
• Section capping for Iray Section Objects
• Reality Server export

NVIDIA mental ray v3.14.5.1 for Maya 2016/2017/2018 >>

Lightwork.Design.Iray.v2.1.For.Maya.2016-AMPED [Cracked RLM & License file]>>>>

Lightwork.Design.Iray.v2.1.For.Maya.2017-AMPED [Cracked RLM & License file]>>>>

Lightwork.Design.Iray.v2.1.For.Maya.2018-AMPED [Cracked RLM & License file]>>>>

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Другие новости по теме / See also:
  • Lightwork Design Iray for Maya v2.0.382
  • Autodesk Subscription Advantage Pack for 3ds Max Design 2012
  • NVIDIA mental ray v3.14.5.1 for Maya 2016/2017/2018
  • Autodesk Subscription Advantage Pack for 3ds Max 2012
  • NVIDIA mental ray v3.14.3.41 for Maya 2016/2017
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