VRAYforC4D 1.2.6 for Cinema4DProgram Type:
Cinema4D R11/11.5/12/13, Win/Mac File Size:
позволяет использовать V-Ray непосредственно в типичных рабочих процессах Cinema4D. VRAYforC4D разработан пользователями Cinema4D для пользователей Cinema4D. V-Ray является стандартом де-факто в архитектуре и визуализации, рендеринге моделей автомобилей, рекламных роликах, и во многие других областях, как и в последних голливудских фильмах, таких как 3D-блокбастер "Аватар".
V-Ray является сегодня одним из самых высококачественных рендером. Он широко используется профессиональными CG-художниками и фирмами визуализации по всему миру. Его испытанные, превосходные и супер реалистичные изображения, на непревзойдённая скорость рендеринга, привлекает многих пользователей из всех областей.
is the Cinema4D native incarnation of this great engine. It enables you to use V-Ray directly within Cinema4D using the typical C4D like workflow. V-Ray is the de-facto standard in architecture & design visualization, car rendering, TV commercials, and many more areas, like in recent Hollywood Movies like 3D Blockbuster AVATAR. Its good, its fast, its stable!
V-Ray is today one of highest render quality tools available for production. It is widely used by professional CG artists and visualizations firms worldwide. Its proven, beautiful and super realistic image quality, at unsurpassed render speed, attracts many users from all areas. Highest Render Quality
what makes VRAYforC4D special is its extraordinary image, light and material quality ,at definitive unbeaten render speed. nothing else in industry can give you similar renderings at that speed, maintaining at the same time artists freedom, and adjustability. V-Ray combines physical correctness with high render speed and flexibility. It is capable of delivering the same ultimate image quality also to flicker free object and camera animation, making it the first choice also there for many studios. Multi Layered BRDF Materials
The best render engine is worthless if the materials doesn't behave fully correct according to natural laws of light. in Vray the Material is very fine balanced to work perfect together with GI, all aspects light reflection, absorption and scattering. it is multi-layered, based on true BRDF code and brings highly realistic texturable glossy reflections, anisotropy and last not least perfect subsurface scattering (fast SSS2), all at light speed!Power & Speed
You will be amazed by Vray's render speed. not much comes close to V-Ray in terms of speed in real world rendering. glossy reflections, high polygon counts, GI, high number of area lights, animations, indoor & outdoor rendering, all will render several times faster in V-RAY, in highest quality. V-Ray is known to be the fastest high quality full feature render engine available. For stills and Animation. Get this speed and quality directly integrated in Cinema4D with VRAYforC4D.Deep Cinema4D Integration
VRAYforC4D is designed by long term Cinema4D artists & developers. It renders direct in the editor & picture viewer. it renders all native Cinema4D objects, instances, lights, cameras, etc...The VRAY BRDF Material you can use 98% of the native Cinema4D shaders and textures as you are used to it. It uses Vray tags to expand the functionality of the native C4D objects. VRAYforC4D ensures a very native "C4D like" feeling and nice integrated workflow.Industry standard
V-Ray is available today on all major platforms, it became an industry standard over the last years. V-Ray on regular basis pushing the boundaries of technology to next steps, making things possible in production workflow that had been unthinkable just short time ago. most major engines on the market look at V-Ray and try develop in similar directions. it stays ahead as technology leader, this ensures your investment in V-Ray also for long terms.What's New:
VRAYforC4D v1.2.6 is on first sight more an "under the hood update", most important including the final 2.0 vray core, but also we decided to make a deep code cleanup which was needed after all the many changes in C4D and also vray last year. Of course it incorporates many fixes of reported things. Even tough it might not be visible on first sight the new bridge core changes a lot. May favorite the transition to native "vrscene" compatibility has been made too. The base for many cool features in the future.
Another good news is that 1.26 is already made compatible for Cinema4d version 13. so when it comes out you will be ready to use it with v13 from start- as promised. Very new are also new "point and shoot" GI presets for still and also animation, for those who don't want to touch any GI setting, just choose and use an preset and render:-)
please note also that this version had to drop the problematic 10.5 support, the third party code of the c4d sdk made it not possible to include the new features and 2.0 code reliable in there. the 1.2.6 version works from 11.0, 11.5, 12.0 and 13.0+. It brings of course also new features, most important the main "theme " of this update: "new Proxy2", GI multiplier per object etc.New Features v1.2.6:1) Vray 2.0 core, code cleanup, updates:
1.2.6 is the code basis for 1.3 and 1.5. For version 1.2.6 we did a deep code clean up and many fixes to reported things, which was a needed step due to the many changes to the c4d core and also V-Ray core in last years. It is the first version that features the final V-Ray 2.0 sdk core inside, which brings even more speed and enhancements in many parts of the engine. And also the complete rewrite of the V-Ray integration is now finished to be fully .vrscene compatible, which is a big and important step for many future features and it finally overcomes some older limitations.2) The main new feature is PROXY 2:
our totally new incarnation of the proxy support and work flow. Much easier to use, even faster and less ram, support for selection tags, perfect smoothing, support for Netrender and - last not least - full animation! You simple use and normal c4d instance or mograph cloner or any plugin that supports the feature “render instance” and vray will automatically generate real V-Ray proxies of it. It does this in direct passing the data to the V-ray core without the need of local disk files (disk I/O is slow), hereby through a special process it doesn't take more ram as the old proxies but in fact even less. so you can scatter even more and faster.
The new Proxy 2 feature does in fact change the way one works with in c4d and V-Ray, it combines easy of use of C4D with the speed and power of V-ray. You can scatter now even more and faster, just proxy any thing that repeats in a scene now in few clicks, with an unbeaten work flow and speed. 3) Vray Fast Fur/Hair generator Engine:
This new feature is in the plugins menu of V-ray. it enables easy and fast geometry generation of fibers, grass, fur and hair. As V-Ray likes many polygons it can render this at unbeaten speed and therefore integrated. In additions it can be also used to be scattered with new proxy2 feature to generated fields of grass p.e. Fast Fur fibers can be also animated, combed or moving according to wind generators.
Users of C4D versions without MAXON hair therefore now also are able to generate fur and hairs. But also for users of Maxon hair will benefits as it is easy and fast to use and render, perfect for grass or fur like hair. (the Vray Fast Fur is based on Renato Tarabellas well known Fast Fur tools). Please note the fast fur tools are only in 11.5,12 and13 version due to c4d sdk limitations in 11.4) Small but beautiful:
GI multiplier per object. You can now set an multiplier on per object basis to control the GI quality, simply raise or lower the GI subdivision of IR or DMC. this can dramatically speed up and tune rendering for still and animation5) Support for perfect sphere object:
Perfect spheres object had been the last not supported geometry, on big user request they now also render as perfect sphere i direct in vray without conversion needed.6) New and More GI presets, Point and shoot modes:
Just “choose and use”, this was the theme of the new 1.2.6 Gi presets.