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cebas finalRender R3.5 SE SP1 for 3ds Max 2009/2010/2011 (Win32/Win64)
Software » 3D | автор: SonyQ (21.02.11)
cebas finalRender R3.5 SE SP1 for 3ds Max 2009/2010/2011 (Win32/Win64)
Program Name: finalRender R3.5 SE SP1 for 3ds Max 2009/2010/2011 (Win32/Win64)
Program Type: Rendering
Developer: cebas VISUAL TECHNOLOGY Inc.
Homepage: www.cebasstation.com
Release Date: 20.02.2011
Interface Language: English
Platform: Windows XP/Vista/7
File Size: 8.81Mb / 9.49Mb / 8.8Mb / 9.54Mb / 8.77Mb / 9.61Mb

finalRender 3.5 представляет собой плагин визуализации для 3ds Max 2009-2011 и 3ds Max Design 2009-2011. Стандартная версия ориентирована на базовый контингент пользователей, а finalRender 3.5 SE (Studio Edition) является отличным выбором для продвинутых пользователей и крупных производственных фирм, ищущих максимального качества и гибкости. Обе версии используют ядро твердотельной визуализации, проверенное Голливудом (в 'Alice in Wonderland'), и дают одинаковые результаты визуализации (без использования дополнительных возможностей 3.5 SE).

Инструкция по установке на русском языке находится в папке 'Help'.

--------------------------------------

finalRender 3.5 for 3ds Max 2009-2011 and 3ds Max Design 2009-2011 is offered in 2 versions: finalRender 3.5 is targeted to the mainstream user base, while finalRender 3.5 SE (Studio Edition) is the perfect choice for bigger production houses and advanced users, seeking the maximum in quality and flexibility. Both products use the same rock solid Hollywood production-proven rendering core and produce the same rendering results (when not using any of the advanced features of 3.5 SE). With 3D Camera, developed for and first used in "Alice in Wonderland", this advanced, versatile true 3D stereo camera tool is now available to the general finalRender user.

finalRender 3.5 Studio Edition includes:
Render Core
Linear Workflow
Render Elements AA control
finalToon
PyroCluster
3D-Stereo Camera
Render Effects
Reinhard Tone Mapper
Object Types
fR-Scatter
fR-Proxy
fR-Ocean
Area Lights
Cylinder Light
Dome Light
Object Light
Particle Light
Rectangular Light
Materials
fR-2 Sided
fR-Advanced
fR-Architectural
fR-CarPaint
fR-CarPaint2
fR-Dirt
fR-Fillet
fR-Glass
fR-Light
fR-Matte/Shadow
Matte/Shadow Self Shadows
No Shadows from other Mattes
fR-Metal
fR-MultiMtl
fR-Ocean
fR-Override
fR-RE Wrapper
fR-Skin
fR-Skin2
fR-Volume Solid
fR-CD
fR-DistantFur
fR-Electron
fR-Elevation
fR-Fast Skin
fR-Ghost
fR-Layer
fR-ThinFilm
fR-Velvet
fR-Volumetric
fR-Wax
fR-Wet
fR-Wire
fR-X-Ray
Texture Maps
Bitmap HDR
fR-3D Gradient
fR-Ambient Occlusion
fR-Color-Correct
fR-Curvature
fR-DirtTex
fR-Layer Map
fR-Mesh Distance
fR-Multi/Sub Map
fR-PhysicalSky
fR-Raytrace
fR-Tension
Render Elements
fR AA Sampling
fR Alpha
fR Ambient
fR Ambient Occlusion
fR Caustics
fR Complete
fR Diffuse
fR Dirt
fR Global Illumination
fR Lighting
fR Material
fR Normal
fR Object-Material ID (Matte Options)
fR Reflection
fR Reflection (Alpha from Reflection switch)
fR Refraction
fR Refraction (Alpha from Refraction switch)
fR Self Illumination
fR Shadows
fR Speculars
fR Sub-Surface Scattering
fR Velocity
fR Vignetting
fR Z-Depth
Object Properties: Matte/Shadow
Matte/Shadow Self Shadows
No Shadows from other Mattes
Main Raytracer Dialog:Motion Blur
TM Sampling
Main finalRender Dialog
Render Element Passes

What`s new:
This new SP1 improves overall program stability and enhances workflow as well as network rendering behavior. Continuous beta testing and user feedback have made this release possible and ensures that it will perform better than previous releases of finalRender.
Specific fixes that have been made include:
- Harmonics GI: network rendering isolated and solved, massive speed improvements for blend or mix materials, lots of fine tuning and enhancements;
- thinkingParticles instances and opacities: issues isolated and solved;
- "Frame Finished" hang issue tracked down and fixed;
- finalRender Scanline core renderer: enhanced, tolerating better defective meshes;
- 2Sided material: issues with Harmonics-GI isolated and fixed;
- fR-Layer material: issue isolated and fixed;
- Light Sources/Rectangular Light: issues and random artifacting isolated and fixed;
- fR-Light material: possible issue when using multi-sub materials isolated and fixed, considerable speed improvements achieved;
- Alpha Channel: improvements made;
- fR-Proxy objects: rendering and other issues isolated and fixed;
- fR-Architecture material: problems when using "visible area lights cause no highlights" isolated and fixed;
- Anaglyph Stereo: rendering output enhanced;
- Stereo Camera: only left/right not working when MAX Common "save file" unchecked has been fixed.


cebas finalRender R3.5 SE SP1 for 3ds Max 2009/2010/2011 (Win32/Win64)
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Другие новости по теме / See also:
  • cebas finalRender R3.5 SE SP3 for 3ds Max 2009/2010/2011/2012 (Win32/Win64)
  • cebas finalRender R3.5 SE SP5 for 3ds Max 2010/2011/2012 (Win32/Win64)
  • cebas finalRender R3.5 SE SP2 for 3ds Max 2009/2010/2011 (Win32/Win64)
  • Cebas finalRender R3.5 SE for 3ds Max 2009/2010/2011 (x32/x64)
  • cebas finalRender R3.5 SE SP7a for 3ds Max 2010/2011/2012 (Win32/Win64)
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