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EarthSculptor v1.05 + Plug-In for iClone
Software » 3D | автор: SonyQ (18.09.10)
EarthSculptor v1.05 + Plug-In for iClone

Program Name: EarthSculptor v1.05 + Plug-In for iClone
Program Type: Terrain Editor
Developer: Ernest Szoka & Reallusion Inc.
Homepage: www.earthsculptor.com | www.reallusion.com/iclone/icnb_es.asp
Release Date: 15.04.2009
Interface Language: English
Platform: WinAll
File Size: 49.29Mb

EarthSculptor - это редактор ландшафтов в реальном масштабе времени и программа для рисования, обладающая удобным интерфейсом, разработанным исключительно для быстрой разработки трехмерныхх ландшафтов. Кроме того, это полнофункциональный инструмент, который генерирует ставшие стандартом вывода такие форматы, как OBJ и PNG, Reallusion оптимизировала программу в виде плагина экспорта iClone, который генерирует родную трехмерную модель iClone вкомплекте с пользовательским размером, разрешением сетки (LOD) и смешанными текстурными картами.

Возможности:
- Быстрый аппаратно ускоренный рендеринг трехмерных ландшафтов
- Автоматическое освещение и рендеринг карты теней
- Высокое разрешение Света, Цвета и Детализации текстурных карт
- До 8 Микрофактурных текстур
- Карта размером до 4097x4097
- Ландшафтные текстуры размером до 4096x4096
- Отражение воды в реальном времени
- 8 ландшафтных инструментов: поднять, опустить, уровень, захват, сгладить, рарзушить, нажать и наклонить
- Система плагинов
- Многократные отмена/повтор редактирования
- Вывод карты высот как 16-битной PNG текстуры, никаких собственных форматов
- Расширенный экспортер .OBJ выводит оптимизированные сетки
- Редактирование текстур и карт высот внешне
- Разработанна для Windows и OpenGL

--------------------------------------

EarthSculptor is a real-time terrain editor and paint program featuring an easy to use interface designed exclusively for rapid development of 3D landscapes. Besides that it's a full featured tool which generates industry standard output such as OBJ and PNG format, Reallusion has optimized it for iClone users with the dedicated iClone export plug-in that generates iClone native 3D model complete with user defined size, mesh resolution (LOD), and blended texture maps.

Reallusion and EarthSculptor have partnered to bring the easiest and most powerful terrain creation tool to iClone. Users of iClone have long enjoyed access to natural scene building elements like, LivePlants, water and sky and now it is possible to create terrain featuring limitless sweeping landscapes, rocky mountain ranges and general all-purpose grounds with EarthSculptor.

Key Features:
• Designed for High Productivity
- Fast 3D hardware accelerated terrain rendering
- Multiple undo/redo editing
- Intuitive hotkey system allows fast 3D paintings with dual hands operation

• High Quality Output - Maximal Terrain Size and Texture Resolution
- Map mesh sizes up to 4097x4097 (around 40m x 40m in iClone)
- Terrain Texture sizes up to 4096x4096 pixels
- Terrain Mesh can be further scaled in iClone
- Be able to use bump map in iClone to add further detail to the terrain surface

• Sculpt 3D Terrain with 8 Terraform Tools
- 8 terrain sculpturing tools - raise, lower, level, grab, smooth, erode, push and ramp
- Adjust scale, strength and smoothness back and forth to reach better sculpting performance

• Paint the Terrain with Color Texture Brush
- Includes 88 textures as brushes from sandy beach, grass lands, rocky mountains, to gavel grounds
- Be able to set texture brush with the parameters like strength, softness, scale, noise
- Be able to vary color tint to texture brush from the palette pane
- Texture paint constraint based on height and slope angle

• Smart Methods to Generate Terrain & Texture
- Perlin Noise Terrain Generator
- Generate Terrain from Height map
- Real time reflecting water, as a reference guide on river bank or island beach paint
- Generate pre-lighted texture with lightmap tool (adjustable light source)

• Support Multiple Levels of Texture Output
- 3 basic map sources for texture generation: Color Map, Detail Map, Light Map
- Be able to bake light maps on the color map
- Blending filters (add, minus, multiply) between maps to reach different visual effects
- Export height maps as 16-bit PNG textures (no proprietary formats)

• Build Quick Foundation from Detail Textures
- Up to 8 detailed textures, able to be layered with over other, and retain dynamic settings between textures for fast editing
- Automatically arrange the detail textures according to the terrain height or the slope angle to simulate the real geological ecosystem
- Be able to blend with color maps, add detail variations on the terrain texture

• Paint Textures with External painting tools
- Be able to access textures files and height maps from external paint tools when editing 3D terrain project
- Be able to modify textures in paint program, and refresh texture to instantly change the terrain look
- Works with any paint program and PNG file support

• Direct export to iClone with iClone Plug-in
- Export as iClone native Props format with terrain texture
- Define output Mesh Resolution (LOD), from hundreds of polygon to 100K mesh size
- Terrain scale setting
- Texture size setting (from 128x128 to 4096x4096 pixels)
- Standard 3D format export, OBJ for mesh output, PNG for texture output (colormap, lightmap, heightmap, detailmap)

What` new in v1.05:
- Fixed entering decimals in edit fields
- Pick color off of terrain (using cntrl key) while using paint tool
- Tool parameters radius,strength and softness are saved after each session of EarthSculptor
- Ramp tool now has a strength parameter which determines how much to blend the ramp into the terrain
- Color/Detail Strength set to max 1.0 is absolute and will not cause blending
- Color/Detail Strength minimum of 0.1 will only paint with 1 pixel if it's below the resolution of the texture map
- Smooth textures option in utility menu. Turn it off to reveal the actual terrain detail/light/color map pixels
- EarthSculptor.ini file has terraformStrengthMultiplier to globally change strength on most terraform tools and toolMaxRadius for setting the maximum tool radius

Make sure you have proper video card drivers installed: nVidia, ATI, Intel
Your video card must support basic vertex and pixel shaders
Turn off user controlled antialiasing in your video dipslay properties if you get black boxes in your UI
The Earth Sculptor Plug-in is for iClone 3 or above

EarthSculptor.v1.05&Plug-In.for.iClone.Incl.Serial
Depositfiles.com>>
Ifolder.ru>>
Letitbit.net>>


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Другие новости по теме / See also:
  • EarthSculptor v1.1
  • Reallusion 3DXchange 4 PRO v4.1.0729.1
  • Reallusion iClone PRO v3.0 Retail
  • REALLUSION ICLONE PRO V3.0.1-EDGEISO
  • REALLUSION ICLONE v4.1.1125.1 PRO (RETAIL)
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    Комментарии / Comments

    (#1) написал: malkom_x (12.10.10 12:31)
    thank wink

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