DigiEffects Damage v2.1 for After Effects CS4-SCOTCHProgram Type:
Win32, Win64File Size:
1.3Mb DigiEffects Damage
- новый стандарт для создания электронных дефектов в видео-кадрах. Digieffects Damage стал сенсацией почти с момента создания. Этот набор плагинов визуальных эффектов предназначен для имитации аналоговой и цифровой ошибки и дефектов в ваших кадрах.
- The new standard for creating electronic defects in your footage. If you don't hold public office or if you haven't achieved pop stardom just yet...you may find it difficult to ruin your image without help. Digieffects Damage became a sensation almost from the moment it was released. This set of visual effects plugins is dedicated to simulating analog and digital errors and defects in your footage.
Digieffects Damage harnesses the destructive power of lame rabbit ears, bad BNC cables, tree branch-obstructed satellite dishes, poorly tracking VHS machines, scratched DVDs, low fidelity security cameras, micro-datarate cel phones...the list goes on.
All the ancient evil of analog signal defects in Skew and Interference, the modern, coldly unsympathetic digital malfunction of Artifact and Blockade...and now, we've harnessed the incompetence at the source. Two new effects in the Damage toolbox, Destabilize and Overexpose, allow you to go back in time...and not only corrupt your footage, but also ruin the image of the camera operator...
Damage 2.0 is simply the hugely successful collection of Digieffects plugins that the industry has come to know with more effects, greatly improved speed, a streamlined interface, and now is CS5 compatible with 64 bit native operation and 32 bit-per-channel processing...Digieffects Damage contains plugins:Blockade:
Video acquired by low fidelity devices like cellular phones and PDAs is becoming more commonplace. Blockade makes your clip look like it is highly compressed and being transmitted through a very bandwidth-limited pipe. Areas of subtle color subsample aliasing blocks blending with frame stuttering mimic low data rate rate video acquisition devices. Essential for simulating internet based micro cam display or personal video communication.Artifact:
Developed to create digital defects, Artifact simulates lost DCT blocks and frame dropping, most often seen when a digital video file suffers from corruption or a satellite feed is hampered by weather. If you've ever experienced these kinds of defects, you'll instantly recognize them. Make sure you warn clients and your house engineer that it's only an effect...Interference:
If it's television you want, traditionally you'll need some sort of interlaced field scanning to achieve that sense of "broadcast video." Interference creates the look of interlaced video fields, even on progressive footage or still images, adding noise, colorization and offset separately for each field. Interference will make any footage superimposed on CRTs in your scenes instantly more credible.Skew:
This effect was named after a VTR control of the same name and for those of you who know what control that is, be careful about acknowledging it, as you may be dating yourself. The never-ending quest to aim the rabbit ears so that the television show looks as good once you're in your chair as it did when your hands were attached to the antenna is fast fading into the lore of old... That valuable (if under-appreciated) look is preserved in Skew. Uniquely analog/broadcast image badness like noise, image shearing, ghosts... it's all there. The DTV revolution would eliminate these sorts of problems... thank goodness we were here to save them!
The two newest effects in the Damage 2.0 collection expand the possibilities for image corruption beyond transmission and playback to acquisition. Sometimes you want a great image that was transferred or processed defectively, sometimes it should have been just screwed up from the start.Overexpose:
Exposure is one of the keys to creating a solid image. Messed up exposure is one of the keys to cutting down on pesky repeat business for a videographer. If all your footage is annoyingly perfect, it can make your stuff seem the same as all the other skilled professionals out there. We have the answer. Unlike simple luma or levels adjustments which act on specific pixel values and just end up looking like a poorly adjusted digital process, Overexpose processes the image in way that mimics an optical response. Overdriven whites aren't simply clipped, they bloom when a camera is acquiring an image that is “hot.” Neighboring areas of the image are affected even though those areas might not have overdriven values, luma values are affected proportionate to their relative brightness...all factors that require specialized processing to create a convincing effect. Add in the ability to vary a wide variety of parameters over time, and your ability to portray iris indecision on the part of your videographer is absolute.Destabilize:
As more and more footage for our projects is acquired in close proximity to ghosts, collapsing overpasses, rapidly opening landscape-sucking crevasses and always-just-out-of-view prehistoric monsters, tripod-steady footage can suck the drama right out of the scene. In these cases, it can be necessary to take matters into your own post production-skilled hands. With the ability to create convincing camera shake with individual controls over each color channel, multiple axes of motion blur, and nodal rotation control, you can add a bit of uneasy drama, or jittery chaos to nearly any scene. Using the ability to introduce individual random variation into each parameter set means the motion that results is convincingly organic, and a product of fine control. (Monsters, molten lava, defective architectural structures, large carnivorous animals, malicious paranormal entities, and any other implied natural disasters not included.)Download: